
Welcome to my small project: a Maziacs remake written in pure C using the SDL Library and portable to Linux and Windows systems. You have some screenshots at the end of this page. All the game logic is implemented and I can say the game is almost finished (maybe 80%).
pcmaziacs-0.8.7.tar.gz source code for Linux/Windows (478KB)
pcmaziacs-0.8.7-win.zip windows executable (1.1MB, thx to José Luís Perez and F. Alvarez)
The game is almost finished. Two annoying bugs have been corrected, and the game will ready to be packaged/compiled for Linux/Windows platforms soon, after finishing credits, changing the main menu, and adding help/instructions.
If you want to give me a hand, just download the source code and read the TODO file. If you find any way to fix any bug, do it and send me a patch. Just contact me before touching the code so that I can help you about the code structure and where to look :-).
In order to compile PCMaziacs You'll require GCC (or Mingw32 for Windows) plus SDL, SDL_Mixer, SDL_Image and mikmod (for the music).

The main menu

Map view

Modern graphics
